| Age | Commit message (Expand) | Author | Files | Lines |
|---|---|---|---|---|
| 2010-06-16 | Change some comments for doxygen compatibility and add Doxyfile.HEADmaster | Jean-Ernest Da Col | 16 | -111/+537 |
| 2010-03-18 | Final report, I add the exemple of move. | Jean-Ernest Da Col | 9 | -284/+864 |
| 2010-03-18 | report : time handling and alpha-beta | Jérémy Jaussaud | 1 | -11/+43 |
| 2010-03-18 | report : spellcheck | Jérémy Jaussaud | 1 | -51/+54 |
| 2010-03-18 | Report: explain some methods. | Julien Calandreau | 2 | -27/+41 |
| 2010-03-18 | Report : about 'valgrind' and 'gprof' | Jérémy Jaussaud | 1 | -2/+78 |
| 2010-03-16 | report... | Jean-Ernest Da Col | 12 | -864/+33322 |
| 2010-03-16 | Report : about isValid.cpp | Jérémy Jaussaud | 1 | -19/+35 |
| 2010-03-16 | Add some line on the report. | Jean-Ernest Da Col | 10 | -67/+1302 |
| 2010-03-16 | I added some comments | Jérémy Jaussaud | 6 | -48/+103 |
| 2010-03-15 | Work on report. | Jean-Ernest Da Col | 122 | -15/+288070 |
| 2010-03-15 | Some code cleaning up | Jérémy Jaussaud | 9 | -98/+65 |
| 2010-03-14 | Move improvement. | Jérémy Jaussaud | 5 | -24/+17 |
| 2010-03-10 | gettimeofday seems to crash the parallelization. | Jérémy Jaussaud | 2 | -49/+49 |
| 2010-03-10 | Parallelism should be effective | Jérémy Jaussaud | 2 | -49/+49 |
| 2010-03-10 | Move Game::BadMove() sucked | Jérémy Jaussaud | 9 | -28/+49 |
| 2010-03-10 | Some tries. | Jean-Ernest Da Col | 5 | -8/+562 |
| 2010-03-10 | Inline improvement | Jérémy Jaussaud | 11 | -172/+141 |
| 2010-03-10 | No memory leak anymore. | Jérémy Jaussaud | 5 | -24/+18 |
| 2010-03-10 | New timer fitted for parallelism. Problem with Game::Game(const Game &). | Jérémy Jaussaud | 3 | -16/+60 |
| 2010-03-10 | Memory handling corrected : No more segfault catching an exeption. | Jérémy Jaussaud | 6 | -110/+120 |
| 2010-03-09 | Just invert ligne and row in the output. | Jean-Ernest Da Col | 3 | -1/+1 |
| 2010-03-09 | Mainly debugging of Game::MovesComputation | Jérémy Jaussaud | 6 | -50/+41 |
| 2010-03-09 | IT WORKS !!! | Jérémy Jaussaud | 5 | -14/+39 |
| 2010-03-09 | Add server for tournament. | Jean-Ernest Da Col | 11 | -17/+223 |
| 2010-03-09 | debug (littles details). | Jean-Ernest Da Col | 3 | -17/+46 |
| 2010-03-09 | debug | Jérémy Jaussaud | 6 | -21/+13 |
| 2010-03-09 | A few corrected | Jérémy Jaussaud | 7 | -26/+34 |
| 2010-03-09 | Finished on Game(game). | Jean-Ernest Da Col | 6 | -32/+60 |
| 2010-03-09 | Initial report. | Jean-Ernest Da Col | 5 | -0/+121 |
| 2010-03-09 | work in Game::CleanFromMove() | Jérémy Jaussaud | 3 | -10/+69 |
| 2010-03-08 | debug | Jérémy Jaussaud | 9 | -17/+87 |
| 2010-03-08 | Operator << in class group for the positions. Please look the comment. | Jean-Ernest Da Col | 5 | -5/+24 |
| 2010-03-08 | Debug Matrice. | Jean-Ernest Da Col | 4 | -17/+12 |
| 2010-03-08 | Minor changes in isValid.cpp | Jérémy Jaussaud | 3 | -5/+14 |
| 2010-03-08 | Debug. | Jérémy Jaussaud | 7 | -17/+31 |
| 2010-03-08 | Debug Game_MoveComputation. | Jean-Ernest Da Col | 9 | -75/+115 |
| 2010-03-08 | First time handling with <ctime> | Jérémy Jaussaud | 4 | -2/+37 |
| 2010-03-08 | Work for OpenMP | Jérémy Jaussaud | 5 | -30/+32 |
| 2010-03-07 | OpenMP Parallelization, need to be tested | Jérémy Jaussaud | 3 | -14/+29 |
| 2010-03-07 | display and Position, modifications lost with concurent pushes | Jérémy Jaussaud | 2 | -3/+40 |
| 2010-03-07 | std::cerr is your friend | Jérémy Jaussaud | 8 | -42/+34 |
| 2010-03-07 | A lot of change. | Jérémy Jaussaud | 12 | -163/+105 |
| 2010-03-06 | Work on Move and Game_ChooseMove. | Jérémy Jaussaud | 3 | -21/+68 |
| 2010-03-06 | Jérémy and me debugged. | Jean-Ernest Da Col | 7 | -19/+85 |
| 2010-03-04 | I corrected 2 bugs in isValid.cpp | Jérémy Jaussaud | 3 | -34/+38 |
| 2010-03-02 | Add PieceCount on operator << in Game.cpp | Jean-Ernest Da Col | 2 | -0/+4 |
| 2010-03-02 | cout brutaly used to see why Game::isValid() returns false | Jérémy Jaussaud | 1 | -4/+21 |
| 2010-03-02 | Game(const Game & game, const Move & move); | Jérémy Jaussaud | 1 | -4/+49 |
| 2010-03-02 | Move and Matrice speed enhancement | Jérémy Jaussaud | 5 | -22/+38 |
